Chapter 1 - Getting started
Chapter 2 - Elementary cordinate geometry
Chapter 3 - Evolution of a program
Chapter 4 - Drawing extended lines
Chapter 5 - Loops and arrays
Chapter 6 - Curves
Chapter 7 - Drawing curves automatically
Note - Elementary font usage
Note - Evaluating polynomials
Note - Zooming
Note - Simple animation
Chapter 8 - Rigid motion
Chapter 9 - The peculiarities of drawing in 3D
Chapter 10 - Extending PostScript to 3D
Chapter 11 - The regular polyhedra
mkpath.inc - Drawing parametrized paths
matrix.inc - Matrix manipulations - required in the following package
ps3d.inc - Postscript in 3D
polyhedra.inc - Drawing regular polyhedra
Pegasus project text of Heath's comments.